Apple Platforms
iOS and watchOS product architecture with polished multi-surface execution.
Senior / Principal Engineering Portfolio
I build end-to-end software systems that span user-facing product architecture and hard runtime/platform work. This page is intentionally selective and meant to show depth relevant to senior/principal mobile, platform, and hardware/software-oriented engineering roles.
Apple Platforms
iOS and watchOS product architecture with polished multi-surface execution.
Applied ML
On-device prediction, personalization, and ML productization inside real user workflows.
Shared Runtime
Widgets, Live Activity, and watch surfaces driven from one normalized state layer.
Systems Depth
Kernel, runtime, memory, networking, executable loading, and desktop tooling.
Projects
A small set of projects chosen to show product judgment, applied ML, and deep systems engineering across mobile and platform work.
Private iOS/watchOS product
Swift, SwiftUI, Core ML, WidgetKit, ActivityKit, watchOS, SwiftData
A private iPhone and Apple Watch product built to turn live therapy context into forward-looking, reviewable decisions around meals, corrections, and exercise.
Screenshots
Current iPhone, Live Activity, and Apple Watch product surfaces.
From-scratch systems platform
C, x86-64 assembly, scheduler, virtual memory, executable loading, local inference
A long-running systems project built from the metal up: boot flow, kernel, memory management, executable loading, native desktop surfaces, and local inference running inside an OS I wrote from scratch.
Platform engineering
Drivers, IPv4, ICMP, UDP, TCP, TLS, window manager, native apps
Supporting platform work that pushed the operating system beyond a kernel demo and into something that behaves like a usable software platform.
Retired macOS app
Dexcom Share, macOS menu bar utility
A retired macOS menu bar utility formerly distributed through the App Store for viewing live Dexcom glucose data without opening a separate app.
Screenshots
Selected screens from the retired macOS release.
About
NinetyBytes is the name I originally intended to use for an independent software company. It never became a formal company, but the name remains the umbrella I use for personal work across AI, health software, and systems engineering.
This site is intentionally selective. The goal is to show the range I work across: product-grade iOS and watchOS software, applied ML, and low-level systems engineering.
Contact
For follow-up, additional project context, or technical discussion, email is the simplest way to reach me.